/Installation/
Interactive Aquarium
A Digizoo interactive aquarium — kids draw or name fish and watch them swim into a living underwater wall. Built for crowds, not demos.
The aquarium only works if a child’s drawing becomes a fish fast enough to feel like magic and reliably enough to survive a school group. That is an interaction problem, not a decoration problem.
Kids draw or name a fish; it swims into a living underwater wall. We built the interactive layer that takes a scribble seriously and puts it in the water with everyone else’s.
Installations like this live or die on throughput. We design for the queue: obvious input, immediate payoff, a wall that looks alive even when nobody is drawing.

