Practical solutions for game studios — the unglamorous work that makes the glamorous parts possible,
including AI harness and workflow infrastructure for Visual Gen and Code Gen.
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Asset ingestion pipelines
From DCC to engine without the weekly fire drill. Naming, validation, automation, and artist-safe tools.
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Engine selection & project setup
Right stack, right structure, right defaults — so the first year does not become archaeology.
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Technical budgets & art limits
Frame time, memory, draw calls, LODs, constraints that artists can actually design against.
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Optimization to 9 hells
We can take any project and squeeze it until it sings. Profiling, systems cleanup, VFX cost control,
and the ugly truths that ship.
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AI Harness & Workflow Infrastructure — Visual Gen
Construction of the generation stack: model routing, batch jobs, style locks, review gates, and a
path from prompt to engine-ready images and video.
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AI Harness & Workflow Infrastructure — Code Gen
Construction of the agent stack: repo context, tool loops, evals, and the guardrails that keep
generated code inside your architecture.