/Prior work/

Titles we’ve helped shape.

Roles, not ownership claims. Technical art, direction, VFX, cinematics, VR, and tooling on shipped and soft-launched games.

Technical Art Songs of Silence Technical art, VFX, production systems AAA · Technical Art XCOM Legends Technical art, tooling, VFX, live mobile spine Art Direction Comanche 3D art direction Art Direction Crookz: The Big Heist Art direction Art Direction · VFX The Dark Eye: Demonicon Art direction, VFX Tech Animation · Cinematics Alan Wake · Bulletstorm · Dead Island Lead technical animation, facial pipelines, cutscenes VR Beastcraft / Animal Blocks VR sandbox production, frame-honest worlds Sandbox · Tooling Magiterra Systems thinking, sandbox tooling