/Prior work/
Titles we’ve helped shape.
Roles, not ownership claims. Technical art, direction, VFX, cinematics, VR, and tooling on shipped and soft-launched games.
Technical Art
Songs of Silence
Technical art, VFX, production systems
AAA · Technical Art
XCOM Legends
Technical art, tooling, VFX, live mobile spine
Art Direction
Comanche
3D art direction
Art Direction
Crookz: The Big Heist
Art direction
Art Direction · VFX
The Dark Eye: Demonicon
Art direction, VFX
Tech Animation · Cinematics
Alan Wake · Bulletstorm · Dead Island
Lead technical animation, facial pipelines, cutscenes
VR
Beastcraft / Animal Blocks
VR sandbox production, frame-honest worlds
Sandbox · Tooling
Magiterra
Systems thinking, sandbox tooling